For more than two decades, Sony has become a synonymous name with video games as its PlayStations have dominated TV screens. First created in 1994, Sony has produced five PlayStations so far along with numerous video game titles. However, Sony recently shared with its loyal following that it will be shifting its attention to producing and releasing more titles on the mobile platform.
On its annual investor day, Sony revealed that in three years, it will be bringing half of its titles to PC or mobile, the latter getting priority. As a result, the share of PlayStation releases will likely see lesser numbers.
Currently, Sony only has 10% of titles on the mobile platform. Among its titles are Bewitched, Charlie’s Angels, Cobra Kai Card Fighter, Ghostbusters, and Spider-Man 2, to name a few. By 2025, Sony is expected to double and account for 20%.
Sony Interactive Entertainment Jim Ryan took to stage and said that the decision to expand Sony’s presence to PC and mobile, with the possibility of live services, will give “the opportunity to move from a situation of being present in a very narrow segment” of the gaming scene, ensuring that the Sony brand will be “pretty much everywhere.”
Many expected he would mention the PlayStation 4, but it was a subject that was left out. However, official slides indicated that launches will be phased out by 2025, a movie that will leave millions feeling down. Despite the announcement, the majority of these people were expecting this, especially with the PlayStation 5 officially launched last year. In retrospect, Sony had previously done the same thing with the PlayStation 3, which had been silently pushed aside two years after the launch of the PlayStation 4.
Sony’s expansion and venture into mobile will happen through a new business unit within Sony IE, which will be headed by former Apple Arcade content chief Nicola Sebastiani. The expansion will also be part of a future where significant elements of Sony’s community extend beyond the console-centric experience.